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Bounty hunter darkest dungeon
Bounty hunter darkest dungeon




They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Scouting ahead can increase a party's knowledge of lurking threats, while tracking increases the party's chance of maintaining the element of surprise.Ĭamping skills are special skills heroes can use while they are camping. He can take time to study his notes, bettering his odds against typical foes or even specifically 'big game'. (All buffs and debuffs last for 3 rounds unless otherwise specified.)Īt camp, like in combat, the Bounty Hunter is all about preparedness. Note: New Bounty Hunters will always come with the Collect Bounty skill. He can also wreak havoc on an enemy party's order using his grappling hook, flashbangs and powerful uppercut. For the Bounty Hunter, planning is key - mark targets for bonus damage or look for opportunities to capitalize on a stunned foe. No matter the situation, this calculating killer will have an answer for it.Ī brutally efficient single-target executioner and crowd control specialist. And if all else fails, he can drop flash grenades or sucker punch enemies to disorient them. Even the enemies who think they're safe behind their frontlines will find that the Bounty Hunter's grappling hook can pull them in or slice them up. If they are reeling from a hit, he'll make a surprise attack to strike it down. If they wear armor, he can find the weak points in it.

bounty hunter darkest dungeon

He has found that simply striking before thinking is an ineffective way to kill, so he has taught himself many ways to take advantage of his foe's vulnerabilities. Sinister and precise, the Bounty Hunter specializes in targeting a single foe to deliver its head for the reward.






Bounty hunter darkest dungeon